package org.clockworkmages.games.anno1186.model.map.tactical;


public class TileTerrain
		extends TileObject {

	private String image;

	public void setImage(String image) {
		this.image = image;
	}

	@Override
	public String getImage() {
		return image;
	}

	@Override
	public boolean isPassable() {
		return true;
	}

	@Override
	public String getSituationId() {
		return null;
	}

}
